Digital Game Design Department
About the Program
The main objective of the Digital Game Design program is to teach students the most up-to-date
tools and technology for producing digital and interactive content in order to prepare its
graduates for the future. Through courses that are in line with what the market needs right now,
the Program gives students the opportunity to develop their artistic expression, as well as their
practical skills and knowledge. In addition to classes in 2D and 3D animation, sound design,
storyboarding, character creation, and game technology, the course curriculum will include a
foundation of classic drawing, illustration, and art courses.
What is Digital Game Design?
The main objective of the Digital Game Design program is to teach students the most up-to-date
tools and technology for producing digital and interactive content in order to prepare its
graduates for the future.
Program Approach and Skill Development
Through courses that are in line with what the market needs right now, the program gives
students the opportunity to develop their artistic expression, as well as their practical skills and
knowledge.
Digital Game Design Undergraduate Program
In addition to classes in 2D and 3D animation, sound design, storyboarding, character creation,
and game technology, the course curriculum includes a foundation of classic drawing,
illustration, and art courses.
Education Opportunities
Balancing Theory and Practice
Education will be effective if there is a careful balance between theoretical and practical training.
Students will not only understand the fundamental ideas behind animation and game design, but
they will also be able to apply this knowledge to a variety of different fields.
Program Goals and Skill Development
In short, the program aims to transmit to its students both specialized knowledge in the tools
necessary for success in the field of interactive entertainment and high technical competence in
fundamental artistic concepts. Through possibilities for internships and special projects, the
program also aims to foster students’ creative abilities, helping them establish their own aesthetic
and a high degree of personal excellence and professionalism.
Facilities and Equipment
The department has cutting-edge equipment that will enable students to create games and
animations of the highest caliber. Additionally, students have access to a motion capture facility
for lifelike human animations, as well as plenty of production opportunities thanks to a fully
stocked green screen studio and a high-quality photography studio. Students also have access to
television studios, audio studios, editing rooms, and video equipment within the faculty.
Digital Game Design Curriculum
- Foundation Art and Design Courses: Introduction to Animation and Game Design, Drawing and Clay Modelling, History of Art and Culture, and History of Modern Art I, which provide the fundamental artistic knowledge and visual sensibility required for game design.
- Programming and Game Engine Courses: Introduction to Programming, Introduction to Game Engines, and Complex Game Mechanics, which equip students with the technical and coding skills necessary to build functional digital games.
- Narrative and Storytelling Courses: Introduction to Narration, Sketching and Storyboard for Game Designers, and Storytelling and Script Writing for Games, which train students to construct compelling, interactive narratives suited to game formats.
- 3D and Animation Courses: 2D Game Animation, 3D Modelling, Texturing and Lighting I & II, and 3D Animation for Game Design, which give students hands-on experience producing high-quality character and environment animation.
- Game Design-Specific Courses: Game Level Design, Interface and Interaction Design, Advanced Game Design, and Psychology for Game Design, which offer in-depth training in designing playable spaces, user experience, and player-centered game systems.
- Industry and Critical Studies Courses: Business and Industry in Game Development, History and Analysis of Gaming, and Media Law and Ethics, which situate game design within its commercial, historical, and ethical contexts.
- Emerging Technologies in Design: Artificial Intelligence Applications, which introduces students to the integration of AI-based tools and techniques into the game design and development process.
- Capstone and Professional Practice Courses: Graduation Project I & II and Summer Training, which allow students to apply their accumulated technical and creative skills to a complete, original game project.
Career Areas
Career Opportunities for Digital Game Design Graduates
There are many job prospects available for graduates of the Digital Game Design degree in a
variety of industries. For instance, graduates will have little trouble finding employment as
producers, art directors, animators, character designers, interface designers, and visual effects
supervisors in animation and game design companies, advertising agencies, production
companies, and TV stations.
Entrepreneurship in Game Design
Students will also be able to launch their own production companies and serve the worldwide
animation and game design markets because of the relatively low business entry expenses.
Faculty of Communication
Çevik Uraz Center, CU124
Tel: +90 392 671 1111 Extension: 2301
Faculty E-mail: secretary-foc@ciu.edu.tr
Head of Department: Assoc. Prof. Dr. Dilan ÇİFTÇİ
Head of Department E-mail: dciftci@ciu.edu.tr